RCBasic v3.15 Released
I just uploaded the latest version of RCBasic with some bug fixes and performance improvements.
Here is a list of the changes:
- Added the MusicIsPlaying() function which returns whether your loaded music track is currently playing
- Added the CONTINUE keyword which will jump back to the start of a loop
- FOR loops will now pass if the step is negative and the loop is positive and vice versa
- Keyboard input should no longer register 2 keys on Inkey()
- Brought the RCBasic Code Editor back ( Geany is still supported and is still the recommended option)
- Improved the process of building for android
- Libraries are now bundled with the linux version to prevent weird errors with different versions of SDL2
- Slight performance improvements on rendering and event updates
This is not really a major release but there is enough here to warrant upgrading if you are using an older version.
Any feedback is appreciated.
Files
RCBasic v3.15 for IOS (XCode Project) 34 MB
Oct 04, 2021
RCBasic v3.15 for Linux 107 MB
Oct 04, 2021
RCBasic v3.15 for Mac OS 24 MB
Oct 04, 2021
RCBasic v3.15 for Windows 330 MB
Oct 04, 2021
Get RCBasic - BASIC Programming Language for Games
RCBasic - BASIC Programming Language for Games
Easy to use programming language for game development
Status | Released |
Category | Tool |
Author | n00bCode |
Tags | 2D, basic-programming-language, development, Game Design, Game engine, GameMaker |
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